Boston, MA September 15, 2014
Rise of the Diary Game

As game development tools become more accessible, cheaper, and better distributed, voices that were previously given no platform in game design are finding new ways to speak up. The past few years have seen the development of unprecedented numbers of personal narratives in small games, many of which are written by and for marginalized people, and some of these games have received a lot of attention -- both good and bad. Caelyn Sandel will share a perspective on the rise of 'diary games' and similar interactive media from marginalized game designers, exploring the value in these creations as well as the pushback they receive.